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#RPGaDAY

Day 3 – First RPG Purchased


When I moved back to the UK my American Aunt & Uncle equipped me with a couple of Christmas presents to open a couple of days after my return. Inside where the Advanced Dungeons & Dragons Players Handbook and Dungeon Masters Guides – which I was over the moon with.
I managed to find a shop in London that sold RPGs (Virgin Games which was at that point in time based in a basement on Oxford Street) and headed down with some Christmas money to see what they had.

It was then that, in addition to an AD&D Module and the Monster Manual, that I purchased my first RPG myself.

Not only did I love the cover but it was in a decent sized box seemingly full of goodness and based upon a series of books I had just started reading… The Middle Earth Roleplaying Game (or MERP for short) was mine!

It was a UK edition of the game published by Games Workshop (who were one of the main importers of RPGs back then and also licensed a bunch to print themselves in the UK such as RuneQuest, Paranoia, Call of Cthulhu and also designed and published there own titles such as Golden Heroes, Judge Dredd and the Warhammer Fantasy Roleplay Game) and the cover was by Chris Achilleos.

I actually met Chris a few years ago as he had an exhibition of his artwork at a music festival I went to and amongst all the framed artwork were quite a few pieces I recognised from various early White Dwarf covers and other publications (including the cover to MERP).

(To find out more about #RPGaDAY please check out http://autocratik.blogspot.co.uk/2014/07/rpgaday-in-august.html)

Merp_1985

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( 1 comment — Leave a comment )
shaved_ape
Aug. 6th, 2014 12:44 am (UTC)
I remember trying the Middle Earth RPG not long after I had started playing AD&D. The main thing I remember is that generating a character could often take more time than the character's actual life expectancy once you started playing.
I havent touched them for more than 20 years but I also remember trying Cthullu, Traveller and some of the others you have recently mentioned. None of them ever engaged me like AD&D - and only really the first edition stuff - I tried but could not get on with the second edition rules.
I still have a back pack full of the books (Players Manual, Monster Manual, D.M. Guide and Unearthed Arcana). I havent used them in two decades but I hang onto them because one day (I tell myself) they might come in handy...
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