This is a major shock on the games scene. Dragon and Dungeon magazines have been a cornerstone for many role-players over the years. The magazine has boasted some amazing talent too and has launch the career of many novelists and artists over the years.
Dragon is over 30 years old (forst published back in 1976) and was one of the first magazines I brought when I started playing Dungeons & Dragons in the early 80's (along with White Dwarf which was a general RPG magazine back then). It was a flagship for the hobby and helped introduce people into the hobby - especially when it had newstand distribution.
Paizo's publishing license for the two magazines is expiring this autumn and Wizards of the Coast (the company which owns the rights to both magazines) has decided not to renew and, instead, focus on regular web content on their own sites to support and grow the game.
This is a major blow. Not only for Dungeons & Dragons players, Paizo and retailers, but to the hobby. The magazines allowed people who might not know a lot about the hobby a cheap and easy window. It allowed people to stumbled across the hobby whilst browsing newsagents or book stores. It allowed people to break in to writing and art by publishing their work.
Anyway, RIP Dragaon and Dungeon Magazines. You've served us well and we will remember you fondly.
I would love to see somekind of flagship magazine take over the crown but I sadly fear in this day and age of the 'net that will probably be unlikely and a hard task for anyone who cares to try. But then again there are many people out there that like a challenge :p
PAIZO CONTACT: Joshua J. Frost
WOTC CONTACT: Caitlin Roulston
Paizo Publishing to Cease Publication of DRAGON and DUNGEON
Magazines to continue through September 2007
April 19, 2007 (BELLEVUE, Wash.) – Paizo Publishing and Wizards of the
Coast today announced the conclusion of Paizo’s license to produce DRAGON
and DUNGEON magazines effective September 2007. Publication of DRAGON
and DUNGEON will cease with issues number 359 and 150, respectively.
"Today the internet is where people go to get this kind of information,"
said Scott Rouse, Senior Brand Manager of DUNGEONS & DRAGONS®, Wizards of
Coast. "By moving to an online model we are using a delivery system that
broadens our reach to fans around the world. Paizo has been a great partner
to us over the last several years. We wish them well on their future
"We at Paizo are very proud of the work we’ve put into DRAGON and DUNGEON
during the past five years," says Erik Mona, Paizo's Publisher and Editor in
Chief of DRAGON. "While we'll all miss working on these venerable magazines,
our talented editorial and art staff as well as our phenomenal team of
freelance contributors will continue to produce high-quality, exciting, new
OGL releases that are aimed at supporting our existing customers and
beyond. We look forward to sharing useful and provocative new products that
support our favorite hobby."
Subscribers should visit paizo.com/transition to learn more about the future
of their subscriptions. Multiple options will be available for customers
subscriptions extend beyond the final issues of the magazines. The final
issues will be DRAGON #359 and DUNGEON #150—both of which will contain
special content commemorating the history of the these incredible
magazines. The Savage Tide Adventure Path will conclude as planned in
Paizo will continue to publish its popular GameMastery line of RPG
accessories, including a new line of monthly OGL adventure modules
beginning in June with Nicolas Logue's Crown of the Kobold King.
Paizo Publishing spun off from Wizards of the Coast's periodicals department
in 2002. In its five years as publisher of DRAGON and DUNGEON, Paizo
introduced popular features such as the The Shackled City, Age of Worms,
and Savage Tide Adventure Paths, the Demonomicon of Iggwilv, Core Beliefs,
and Critical Threats. Paizo published three official DUNGEONS & DRAGONS
hardcover books—The Shackled City Adventure Path, The DRAGON
Compendium, and The Art of DRAGON Magazine. In five years of publishing
DRAGON and DUNGEON, Paizo received twelve Gen Con EN World RPG Awards
(ENnies) and the 2004 Origins Award for Best Gaming Related Periodical.
ABOUT WIZARDS OF THE COAST
Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. (NYSE:HAS), is a
worldwide leader in the trading card game and tabletop roleplaying game
categories, and a leading developer and publisher of game-based
entertainment products. The company holds an exclusive patent on trading
card games (TCGs) and their method of play and produces the premier
trading card game, MAGIC: THE GATHERING®, among many other trading
card games and family card and board games. Wizards is also a leading
publisher of roleplaying games, such as DUNGEONS & DRAGONS®, and publisher
of fantasy series fiction with numerous New York Times bestsellers. For
more information, visit the Wizards of the Coast Web site at
ABOUT PAIZO PUBLISHING
Paizo Publishing®, LLC is a leading publisher of fantasy roleplaying games,
accessories, and board games. Paizo's GameMastery line offers Game
Masters fun and useful tools, such as Map Packs, Item Cards, and the new
Pathfinder Adventure Path books, that improve their fantasy roleplaying
experience. Titanic Games, Paizo's board game division, unites the greatest
game designers to create compelling, challenging games like Kill Doctor
Lucky and Stonehenge, the world's first Anthology Board Game™. Paizo.com
is the leading online hobby retail store, offering tens of thousands of
from a variety of publishers to customers all over the world. In the five
since its founding, Paizo Publishing has received more than a dozen major
awards and has grown to become one of the most influential companies in
the hobby games industry.
Paizo Publishing, LLC and the Paizo “golem” logo are registered
trademarks of Paizo Publishing, LLC. All
Wizards of the Coast, Dungeons & Dragons and Magic: The Gathering are
trademarks of Wizards of the
Coast in the U.S.A. and other countries. © 2007 Wizards.