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And now a post about a different Paris..... Paris Hilton.

Thanks to mytholder  for alerting me to the news that Paris Hilton may be taking a lead role in the new Dungeons & Dragons movie. The first film was/is one of the worst films I have ever seen on the cinema, TV, video or any medium you care to mention. Apparently the new film is attracting quite a lot of attention as 'industry' people think that the brand has got a lot of possibilities if handled right (no shit sherlock!). I'm not entirely sure if getting Paris Hilton involved will actually do much for it's credibility but I guess it'll certainly get a load of spotty male teenages putting down their dice to go and see it! Paris Hilton - Dragon Slayer (Dark Horizons; Tuesday 22nd June 2004)

Mind you - I guess she might end up doing some of the fanboy conventions ;-p

(OK, gross RPGer stereotyping on my behalf. More roleplayers are probably 30-something computer techs than teenage boys these days ;-p)

(oppps.....there I go again ;-p)

Comments

angusabranson
Jun. 22nd, 2004 04:17 pm (UTC)
To be honest the main problem facing the RPG industry (certainly in the UK and also in the US from what I've seen) is the aging of it's main audience. RPGers in the English-speaking countries tend to be getting older and older with less 'new blood' entering the industry.

This problem doesn't exist (or if it does to a much lesser extent) in non-English-speaking countries from what I've seen. Brazil for example has an average age of 16-21 year olds, the UK has an average age of 26-35 year olds.

Something needs to be done in English-speaking countries to encourage and recruit a fresh wave of players. I can't see that happening (at least for some time) as everyone currently wants to play to the existing audience because that's where they can sell the majority of their books. Why risk loosing sales by chasing a new audience??? I think the general philosopohy of most games companies is flawed in this aspect and am aware of at least a couple of companies who have projects up their sleeves aimed at a pre-teen and early-teen market. I sincerely hope they succeed as the industry as a whole needs that market as it's entry point.

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