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We beat Ghost Stories...!!!

Ghost Stories by Asmodee USA is a great co-operative board game for 1 to 4 players. I first played it a month or so back with Sean and David from work and really enjoyed it. As it's a co-operative game it's a "everyone wins" or "everyone loses" game. Up until tonight I'd not seen anyone win the game.

This evening Seth, Chris, James and myself kicked Japanese Ghostly Butt and succeeded in defending the village from the underworld nasties to survive another night!

To be fair, we were playing at Initiate level (the easiest of four levels of play) but I am still impressed. It was still hairy at times with a seemingly endless onslaught of ghosts appearing all over the village tryign to invade but with a good use of our own innate powers, the help of villagers and good teamwork we managed to come out on top.

Everyone enjoyed the game and I want to play it again now at the regular level of play to see if we can duplicate our success. It'll be a while before I/we tackle the latter levels of play though - we had a look at the rules differences and I really can't see us succeeding there unless we know the game inside out and play without making a single wrong turn...



( 4 comments — Leave a comment )
Dec. 10th, 2008 12:02 am (UTC)
I'd certainly be happy to play it again :-)
Dec. 10th, 2008 03:02 pm (UTC)
Great game. Played it only once during our recent vacation, but it waa a blast. It's on my Christmas wishlist. :)
Dec. 10th, 2008 11:24 pm (UTC)
I'm sure you were planning to mention that you were playing by the pre-errata rules with the mistranslation that makes the game a lot easier? I have also won by playing the wrong rules. But, unfortunately we have both cheated, and so neither of us has beaten Ghost Stories... yet. I will soon though. The 4 tile thing is for wimps. I'm gonna beat it on the standard 3 tiles. Betcha I win first...
Dec. 10th, 2008 11:31 pm (UTC)
I only discovered there *was* an errata today so we played the rules as presented in the set. Yes, the novice level is for wimps but gives a very good representation of play. We'll be playing the initiate level next time no doubt - and with the errata rules which will make things even harder.
The errata only had one rule change that we were playing incorrectly (as far as I know) and it would have made a difference - but I think we'd have still managed to sneak through and win as none of the times when we fought the ghosts affected by the errata were really crucial apart from maybe the endgame - but even then we were in a good position.
We should maybe have another 'after hours' game in store. See if we can team together and defeat the underworld :)
( 4 comments — Leave a comment )

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